Practice Description

Programming and robotics club
by [organizer anonymized for research purposes] added on 04 Jun 2021
Brief description:
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After school club offering a place to learn Programming and Robotics with the help of trained instructors while working on projects based on participant’s own interests. Possibilities include for example game development, web applications, android development, 3D design and printing, electronics and Arduino. |
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Photos:
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Countries:
(where the practice takes place)
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Finland |
Cities:
(where the practice takes place)
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Oulu |
Organization name:
(running the practice)
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[organizer anonymized for research purposes] |
Organization type:
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Commercial |
Contact person:
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Organizer has been anonymized for research purposes |
Contact email:
(for further information and inquiries)
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netta.iivari@oulu.fi |
Social media:
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Related resources:
(e.g., web site, publications,media)
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Participants’ age groups:
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11 - 17 |
Indicative number of participants:
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10 - 60 |
Oriented to a specific gender?
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No |
Frequency:
(for the same group of participants)
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Once a week |
Total duration:
(for the same group of participants)
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3 hours |
Location:
(where the practice takes place)
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What are the role(s) of the adult(s) running the practice?
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During the practice, participants…
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Participants work…
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What type of materials do participants use?
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Pedagogical approach:
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Social justice/equity approaches:
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Does the practice have (explicit or implicit) learning objectives?
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Implicit: The participants learn coding and robotics by carrying out projects based on their own interests |
Is the practice (explicitly or implicitly) connected to school curricula?
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No |
If connected in any way to school curricula, which subjects are covered?
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Does the practice aim to have an impact on the engagement / interest of participants with a particular scientific topic, concept, phenomena, theory or career?
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Yes: The participants are hoped to have an interest in technology and a spark to learn more about programming or robotics |
Does the practice aim to have an impact on the attitude of participants with a particular scientific topic, concept, phenomena, theory, or career?
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No |
Does the practice aim to have an impact on the behavior of participants related to a particular scientific topic, concept, phenomena, theory, or career?
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No |
Does the practice aim to have an impact on the development / reinforcement / practice of skills of participants?
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Yes: Programming and robotics |
Additional notes:
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