Thinkpetizers teachers’ workshops

Practice: Thinkpetizers: Small Mental Bites of Creative Thinking

by FORTH in cooperation with University of Malta added on 16 Nov 2020

Organization name:
(that conducted the case study)
FORTH in cooperation with University of Malta
Title:
(name of the case study)
Thinkpetizers teachers’ workshops
Dates:
Start date: 16 Nov 2020
End date: 16 Nov 2020
Brief description:
This case study covers two teacher workshops (‘Thinkpetizers’ and ‘The Return of Thinkai’) conducted consecutively (with a 15-minute break). The workshops were organized and run by FORTH in collaboration with the public primary school of Fre, the Regional Directorate of Primary Education of Chania and the Cultural Centre of Chania. A researcher from the University of Malta, who was not associated in any way with the creation or running of the workshops, participated as an independent observer of participant behavior, conducted short focus groups after each one of them and collected and handled the evaluation questionnaires. The Thinkpetizers workshop (Workshop A) presents the underlying philosophy and a ‘recipe’ for successfully creating Thinkpetizers and how they can be practically utilized in any formal/non-formal/ informal learning environment as a means for triggering (creative) thinking and setting the mood for conducting any type of activity, but also as an engaging way for approaching any learning subject. Participants acquire and experience a design philosophy, as well as, a series of several practical activities, for sparking and coaching many different aspects of creative thinking. The Return of Thinkai (Workshop B) is a Hollywood-type adventure based on Joseph Campbell’s book “The hero with a thousand faces” which has inspired famous directors like George Lucas and Steven Spielberg. It is an adventurous scenario-based educational activity implemented using as building blocks the concept of Thinkpetizers which is over-arched by a meta-Thinkpetizer which concerns how an adventurous scenario-based educational activity can be implemented using Thinkpetizers as building blocks.
Objectives:
To identify if participating teachers: (a) Experience the workshops as engaging and fun. (b) Value creativity, humour and fun as positive and useful elements for enhancing learning experiences. (c) Are willing to bring the concepts and approach suggested by the workshops to their classrooms.
Photos:
Countries:
(where the case study takes place)
Greece
Cities:
(where the case study takes place)
Chania
Participants
  • teachers: 18
  • facilitators: 1
Participants’ age groups:
20 - 60
Type of location in which the case study took place:
  • Non-formal
Location(s):
(where the case study took place)
  • Community lab, FabLab, non-formal learning space, etc.
Research instruments and tools used
  • Observation
  • Focus groups
  • Surveys
  • Questionnaires
Research instruments and tools used
  • Qualitative
  • Quantitative
File:
FORTH_UoM_Chania_15June2019_Case study reportv1.0.pdf
Case study report: