This Inventory of Practices contains data regarding informal and non-formal science learning practices (e.g., workshops, activities, events) from all over Europe which are being collected in the context of the COMnPLAY SCIENCE project. Some of the practices also include extended information regarding related studies and their results which have been conducted in the context of the project. If you would like to add your own practices please create an account. To learn more about how you can add and edit your own practices, you can read the related on-line guide.

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Showing 21 - 22 of 22 practices found

Little Red-Smart-Hood

by FORTH added on 07 Nov 2019

The workshop is based on an online book and related resources (available in Greek), entitled “Little Red-Smart-Hood” (https://gramenos.wixsite.com/smarthood). The text is an adaptation of the original Grimm Brothers’ version of the “Little red cap” (or, riding hood) fairytale, “updated” with, state-of-the-art and emerging techno ...
Age groups
9 - 99
Participants
Number independent
Make/Play/Code
Make, Play
Frequency
Single-occasion
Duration
Other
Countries
Greece
Gender-oriented
No
Learning Objectives
Explicit

The Malta Information Technology Agency Game-based Learning Week at Esplora Interactive Science Centre

by Malta Information Technology Agency added on 07 Nov 2019

Children joined the workshops together with their parents. They were invited to play selected digital games which were then used as a starting point for discussion. The selection of the digital games depended on the target group, the age, previous experience, and preferences of the children. The discussion was followed by a work ...
Age groups
5 - 10
Participants
10 - 30
Make/Play/Code
Play
Frequency
Single-occasion
Duration
2 hours
Countries
Malta
Gender-oriented
No
Learning Objectives
Implicit
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